Monday, December 31, 2018
Saturday, May 19, 2018
***Localizations: English, Русский, 中文, Español, Deutsch, Français, Italiano, Čeština***
Turn-based historical simulation strategy will lead you through the history of Pre-Dynastic Egypt. Starting from 5000 B.C. you will guide the nomadic and humble Egyptian tribe through all the hardships to prosperity and power culminating in the Unification of Lower and Upper Egypt.
Supported languages: English, Chinese Simplified, Russian, German, French, Italian, Spanish.
Get ready to witness evolutionary breakthroughs that enabled early Egyptians to march into faraway lands, fight catastrophes, hardships and ultimately establish first Egyptian state. Will you be able to re-enact the events that unfolded historically or will you doom your fledgling chiefdom into forgotten annals of history? Get an intimate knowledge about events that took place before the Classic Egypt eras through this unique game.
* Simulation of the ancient world
Wars, drought, enemy invasions, epidemics, internal turmoil, migration of the tribes, religious ceremonies, exploration of distant lands, celebrations and more than 100+ other events and trials await you in the game!
* Technological evolution of mankind
48 historically accurate technologies and cultural achievements of Pre-Dynastic Egypt with interesting descriptions, will show the technological evolution of mankind on the example of the Egyptian civilization.
* Mysteries of Egyptian religion and culture
You will see the birth of the unique religion of the Nile civilization, starting with beliefs in spirits and ending with the gods of Pre-Dynastic Egypt and you will learn the secrets known only to archeologists and Egyptologists!
* Reconstructed map of Ancient Egypt
Accurate reconstruction of the geographic map of ancient Egypt 5000-3000 BC, taking into account the climatic changes of that period when the Sahara was a Savannah and not a desert and Wadies were rivers and not roads.
* Reconstructed city of Hierakonpolis
Accurate archaeological reconstruction of the Hierakonpolis - the former center of Pre-Dynastic Egypt. You will build the real houses, temples and tombs, that were excavated by archeologists in XX-XXI century.
The Red Pyramid
Since his mother’s death six years ago, Carter Kane has been living out of a suitcase, traveling the globe with his father, the brilliant Egyptologist Dr. Julius Kane. But while Carter’s been homeschooled, his younger sister, Sadie, has been living with their grandparents in London. Sadie has just what Carter wants—school friends and a chance at a “normal” life. But Carter has just what Sadie longs for—time with their father. After six years of living apart, the siblings have almost nothing in common. Until now. On Christmas Eve, Sadie and Carter are reunited when their father brings them to the British Museum, with a promise that he’s going to “make things right.” But all does not go according to plan: Carter and Sadie watch as Julius summons a mysterious figure, who quickly banishes their father and causes a fiery explosion. Soon Carter and Sadie discover that the gods of Ancient Egypt are waking, and the worst of them—Set—has a frightening scheme. To save their father, they must embark on a dangerous journey—a quest that brings them ever closer to the truth about their family and its links to the House of Life, a secret order that has existed since the time of the pharaohs.
The Throne of Fire
Ever since the gods of Ancient Egypt were unleashed in the modern world, Carter Kane and his sister Sadie have been in trouble. As descendants of the House of Life, the Kanes have some powers at their command, but the devious gods haven’t given them much time to master their skills at Brooklyn House, which has become a training ground for young magicians. And now their most threatening enemy yet—the chaos snake Apophis—is rising. If they don’t prevent him from breaking free in a few days’ time, the world will come to an end. In other words, it’s a typical week for the Kane family. To have any chance of battling the Forces of Chaos, the Kanes must revive the sun god Ra. But that would be a feat more powerful than any magician has ever accomplished. First they have to search the world for the three sections of the Book of Ra, then they have to learn how to chant its spells. Oh, and did we mention that no one knows where Ra is exactly? Narrated in two different wisecracking voices, featuring a large cast of new and unforgettable characters, and with adventures spanning the globe, this second installment in the Kane Chronicles is nothing short of a thrill ride.
The Serpent’s Shadow
When young magicians Carter and Sadie Kane learned how to follow the path of the Ancient Egyptian gods, they knew they would have to play an important role in restoring Ma’at—order—to the world. What they didn’t know is how chaotic the world would become. The Chaos snake Apophis is loose and threatening to destroy the earth in three days’ time. The magicians are divided. The gods are disappearing, and those who remain are weak. Walt, one of Carter and Sadie’s most gifted initiates, is doomed and can already feel his life force ebbing. Zia is too busy babysitting the senile sun god, Ra, to be of much help. What are a couple of teenagers and a handful of young trainees to do? There is possibly one way to stop Apophis, but it is so difficult that it might cost Carter and Sadie their lives, if it even works at all. It involves trusting the ghost of a psychopathic magician not to betray them, or worse, kill them. They’d have to be crazy to try it. Well, call them crazy. With hilarious asides, memorable monsters, and an ever-changing crew of friends and foes, the excitement never lets up in The Serpent’s Shadow, a thoroughly entertaining and satisfying conclusion to the Kane Chronicles.
Friday, May 18, 2018
Posted By: Dattatreya Mandal May 3, 2018
The Digital Karnak Project (link here) from University of California, Los Angeles (UCLA) aims to shed light on this fascinating parcel of ancient Egyptian history, thereby making the historical legacy and prominence of the magnificent Karnak site more accessible to a wide variety of audience and aficionados – ranging from teachers to students. As for their incredible reconstruction project, UCLA said –
As part of this [aforementioned] goal, a 3D Virtual Reality model of the temple was constructed, offering students a completely new way to view the temple: reign-by-reign, following the complex patterns of royal construction, modification, and destruction that are now obscured by the latest building phases at the site. Footage of this model, as well as original videos and maps, are accompanied by thematic essays written and reviewed by Egyptologists to supply students and instructors with reliable information in a digital and visually dynamic platform.
The design elements of the Karnak Temple Complex –
Sunday, November 20, 2016
Lara Croft, famed explorer, thought she would be first to arrive at the temple, but up-and-coming archaeologist Carter Bell beat her to the entrance. They each hoped to find the mythical Staff of Osiris, but they discovered more than they bargained for.
The Temple was a prison for Horus and Isis, the last of the old gods not bound to Set. Seeing the Staff, Carter removed it from a mechanism, setting off the trap meant to keep Horus and Isis imprisoned. Lara and Carter now find themselves marked for death. Horus and Isis, freed from thousands of years in prison and in possession of the staff, promise Carter and Lara they will help them resurrect Osiris, the only god capable of saving Lara and Carter from judgement, and the only power that can hope to defeat Set. With a common goal of finding the fragments of Osiris, and stopping the return of Set, the companions form an alliance.
As they fight their way across the sands, they must face gods and monsters of myth and legend driven mad and controlled by Set. At stake is the fate of the world, as Set marshals his powers in order to return and reclaim his throne in the world of the living, with an army of the dead behind him. Set knows the prophecy has come, intent on remaking the world in his own image, a nightmare of storms and death.
In the comic style introductory video we see Carter Bell beating Lara to the Staff of Osiris that has been hidden in the pyramid for thousands of years. As he grabs it, he inadvertently frees the evil god Set, who had been imprisoned in Duat, the ancient Egyptian netherworld. Lara and Carter get the Mark of Ammit
impressed on their hands; they are now marked for death by Ammit, the soul eater, who devours the soul of the sinners.
But together with Set Horus and Isis are reawakened who had been tasked with keeping Set locked up. Together all four enter the tomb in order to stop Set and his minions from taking over the world and bringing eternal darkness, all while being hunted by Ammit.
As the player takes over the characters, they have to wander deeper into the tomb. As this is a training tomb, they first learn how to use their gear. Lara or Carter, aka the mortals or the adventurers, have to fire up the Torch and set light to two Braziers to raise two blocks from the ground. Then Isis/Horus, aka the two ancient gods or the Egyptians, need to use the Staff of Osiris to close a Set's Mark in order to open the next door. After that the player learns about pressure plates and has to shoot a giant Rotating Eye.
Meanwhile Set raises the first of his undead Skeletons that attack Lara and her companions. Another column, covered in ancient blue glowing glyphs, called Glyph of Osiris, can be raised with the help of the Staff of Osiris. Now the mortals learn how to use their grapple to climb steep walls and getting other players across, while the Egyptians can use their Shield to get other players to higher ground. But all of them can use Bombs to destroy the following Arrow Traps.
Soon after the travellers can collect the first ring. Unlike all the other Rings and Amulets in the game, which are hidden inside Treasure Chests, this one lies on the ground and can simply be picked up. This way the player can start to modify his or her skills.
Crumbling bridges and a Sun Ball puzzle follow. Soon after the players find the Iron Fire Flail amulet. Finally the voyagers have to escape a chasing Ammit across crumbling arches littered with traps.